To Indie or not to Indie

Just before I started Lioncode Games I asked a popular Indie developer for their advice: based on the idea for the game that became Mech Armada and my situation, would they start an indie startup to make the game, or look for a job at a well-established studio? He said don’t go indie. I’ve been…

A Leap of Faith

After a long career in games, working on everything ranging from AAA PC/console to mobile free-to-play, I’m finally ready to test my luck at making my own Indie game. Who am I? Find out here. I’m hoping to document this journey in this blog. My goal is to try to help people thinking about starting…