Should I Make Smaller Games?

Believe or not, it’s been over 4 years since I last posted. A lot has happened since, but there’s no time to discuss that now. Instead, let’s fast forward to now. In spite of what some people are saying, most devs I talk to these days are having difficulty finding success. Whether it’s how hard…

To Indie or not to Indie

Just before I started Lioncode Games I asked a popular Indie developer for their advice: based on the idea for the game that became Mech Armada and my situation, would they start an indie startup to make the game, or look for a job at a well-established studio? He said don’t go indie. I’ve been…