9-Slice control in UE4

The Theory A 9-slice control is a way to render an image that has become very popular when building UI, with widespread support. It comes down to dividing an image in 9 regions and scaling them independently. See this Wikipedia article for more information. Why is this important? Consider this image: If we scale it…

The Forest

When I started using Unreal I had experience with several in-house engines as well as Unity. There are a number of concepts that are common to almost all engines and, once you understand them, you come to expect them and rely on them. I couldn’t find a good resource that would break down how Unreal…